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Thursday, January 20, 2005
More Short Reviews
City of Heroes #7: It's a cute, somewhat silly look into the daily chores of the heroes of Paragon City, focusing on events that won't make sense unless you know about the changes to the game-world that took place in the most recent update. I particularly like the little details, like having the heroes all meet up underneath the giant statue of Atlas in front of city hall...just like every group in the game does...
Fables #33: It seems like it took a long time to get all the characters where they needed to be for the next story-line. The leisurely pace Willingham took feels like it robbed the larger story of much of it's momentum. I think the book is at it's best when it's more focused on a single story, not dancing around several as it was in the last few issues.
Angeltown #3: This very much felt like a middle-issue...nothing much happens and not a lot of new information comes out, but the characters move around as if there's a lot going on. Still, I'm enjoying this modern noir set in LA.
The Pulse #7: Jessica Jones wanders around for 22 pages and tries to make sense of the events of the Secret War mini...and really, that's as kind a description of this issue as I can give.
Gotham Central #27: I still haven't warmed to Jason Alexander's art yet. The story was a bit of a let-down as well, basically amounting to Catwoman forcing the real killer to confess, thus doing the detectives job for them.
JLA #110: I got a kick out of seeing the Syndicate's frustration in trying to adjust to the way the DCU operates and failing miserably. And unlike everyone else, I actually like the interludes with the Qwardians. Their zeal for nastiness is almost as infectious as the Syndicates.
Bloodhound #7: Good, nasty fun.
Hard Time #12: I'm really hoping that we don't have too long of a wait for the story to continue. I've grown very attached to these characters in the last twelve months and I want to know how their stories end. Gerber's created a compelling story here, and I'm hooked.
Ultimates 2 #2: The illusion of "edgy" content. Shock value for the sake of shock value, in order to distract you from the fact that all there is to the story is shock value. Pretty pictures, though.
She-Hulk #12: And the tangled mess that is the last years worth of Marvel comics finally catches up to Dan Slott's fun super-hero romp. The book was excellent as always, but the necessity of dealing with the character's past and recent history in other titles sapped some of the fun out of it.
Spider-Man/Human Torch #1: Okay, I like Dan Slott. I like Ty Templeton. This book was silly and fun and quite charming. So, why didn't I like it? I just don't like Spider-Man. At all. He's a whiny neurotic and I really have no interest in reading about his pity parties, even if they are counter-balanced by "the funny" as the kids say.
Simon Spector: Warren Ellis and Jacen Burrows give us a stylish and violent tale of the vigilante mystery-man that returns the archetype to its pulp roots. But although Ellis and Burrows find a clever solution to the problem of visually representing the deductive process, much of the rest of the story feels like a standard violent revenge tale. It's disappointing only in that I expected more out of the story based on the first half.
Angel Stomp Future: Far more satisfying is the collaboration with Juan Jose Ryp, a walking-tour of the future with a charmingly vicious doctor. She reminds me strongly of the old horror comic hosts, only the vicious little morality play is the future of society, which in the best sci-fi tradition is really our world today, only with slightly more impressive gadgets and consumables.